Modern Female Spy
A downloadable Portfolio Piece
A game ready character made for the grads in gaming competition.
The character was sculpted in Zbrush, Retopped in 3D Coat and textured in Substance Painter.
Initially for presentation I used Marmoset and then moved the entire scene across to unreal and tweaked the materials and lighting in there.
The poses for the two screenshots rendered in marmoset were test ones (the character turnaround and the Jacketless one) and I used Mixamo for their poses so should not be counted towards any marks for the competition but I thought I'd include them to add more depth to the character.
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